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Weekly Dev Journal 10: A new look, Greenlight, multiplayer, etc.

Hey all – you may have noticed that we didn’t do a week 9 update last weekend. We did actually make progress on the game, but I was busy with Ludum Dare#24, which is a 48 hour game-making competition....

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Weekly Dev Journal 11: On goals, shadows, and self-publishing

The bad news: We don’t have a playable build this week. We decided to dig in and make some big additions, and right now the game’s in a bit of a messy state. The good news:  we’re making great...

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Weekly Dev Journal 12: Getting close!

Hey all, this week’s post will be even shorter than last week’s! We’re hard at work preparing for a Kongregate build – we technically finished all of our tasks for it on Friday, but we wanted to take...

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Our Self-Publishing PC Adventure, Part 1

When we started Flippfly as a company, our thoughts were mostly on IOS: The developer ecosystem is thriving, the barrier to entry is super low, the hardware is awesome, and there are millions upon...

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Weekly Dev Journal 13: What a week!

This has been a really exciting week for us! On Monday, we released our “Alpha Demo” for Race The Sun on Kongregate.com, and then on Tuesday, we opened up our store for preorders. Through the help of...

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Bootstrapping

Why it’s awesome… and a real pain! Photo by Michael Henderson It occurred to me the other day that I’ve been at this for a while. I started working as a part-time graphics and sound guy for an indie...

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Dev Journal 14: IGF, World editor, etc.

We’ve been really busy this past couple weeks, so this will be just a quick update! The Money Situation Forest wrote up a post the other day with some thoughts on bootstrapping. It’s awesome that we’ve...

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Video Log 1

Hey all – sorry for the lack of recent updates! We decided that we’re going to switch to a video log as opposed to a textual update. Here’s our first one. Also – if you’re reading this – here’s your...

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Announcement: BrassMonkey/Race The Sun giveaway!

Hey all, we’re really excited to announce that  our partner BrassMonkey is doing a massive giveaway, to celebrate the release of Race The Sun on PlayBrassMonkey.com, and the first of its kind...

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Lessons From a Master: Adam Saltsman

In this series, I interview notable fellow game developers, in hope that we can glean lessons from their success. For part 1, I talk with independent developer Adam Saltsman. Adam’s career is notable,...

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Making a living with indie games in 2014 (and beyond)

It’s been awhile since we’ve had a business-focused post here on Flippfly.com! The games business is changing at a faster pace than ever. Not only are we in the midst of a console transition, but the...

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